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Ideas? Comments? Suggestions?

Discussion in 'Dealer's Choice Games' started by bmwguy525, Apr 22, 2006.

  1. bmwguy525

    bmwguy525 Faux Clay Nation

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    Wow this forum is empty.........

    I was just lookin for some good (poker-related) home games to add to our mix. Currently we have Challenge, 3-Card Guts, Baseball, Night Baseball, Beat the Dummy (gotta love that one), Kings and Littles, 4-Card Guts, and a stud game where you buy your own card from a selection of 3 (forgot what it's called). Anyone got some good games that are good from 4-8 people?

    Any ideas submitted before 1PM PST WILL be used tonight!! :happy:
     
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  2. SpaceMonkey

    SpaceMonkey Well-Known Member

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  3. UW85

    UW85 Chipaholic
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    I did a Google search for poker game variations and found some pretty cool ones I'd never heard of...my personal favorite. BINGO! Not much skill, lots of luck.
     
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  4. bmwguy525

    bmwguy525 Faux Clay Nation

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    OH yeah we do play Anaconda all the time, and we play follow the queen. Thanks for the others, though I will check those out for sure.

    Any others? Do people actually use their chips to play with around here?? :happy: :happy:
     
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  5. Cin0s3

    Cin0s3 Well-Known Member

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    We play a couple Omaha variations that seem to attract alot of action. They are played H/L with a chip declare at the end. The first is trips Omaha, everyone gets 4 cards and can only use 2 to make the best five card hand, using one of the 5 card rows. Then there are 3 rows of cards put face down in the middle each of the 3 rows consists of a pile of 3 cards then (2) single card rows:
    1 1 1
    1 1 1
    3 3 3
    There is a betting round, then then you flip the first row (all 9 cards) betting round then the last 2 rows with a betting round in between each.

    Another one we play is called Arnie (dont know if these guys made up this game or if it is referred to as that normally). Its another omaha type game, same deal everyone gets 4 and must use 2, the deal is 3 rows of 3 cards then 1 row of 2. The 3 card rows are turned with a betting round in between followed by the last row of 2. Players must use 2 from their hand, 2 from one of the rows of 3 (horizontally not vertically) then one from the last 2. We play this hi-lo with a chip declare, it lays out like this:
    1 1 1
    1 1 1 1
    1 1 1 1

    And one more for good measure.
    This game is called Hi-Lo Buy a card, its a 7 card game, each player is dealt 2 cards face down then have the option to keep or pay to pass the card that is dealt face up. There is usually a progression for passing the cost goes up each round but is at the discretion of the dealer .25-.25-.50-$1 or .50-.50-$1-$1 are the norm. There are 4 rounds of up cards and the last card is dealt down. So the first player to the right of the dealer is offered a card face up, if he wants to pass it it costs a quarter to the pot, if passed the card is then offered to the next person, this continues until someone either keeps the card or it goes all the way around and is buried. Once the card is either kept or buried all the passers are given the next top card in the deck. So for instance lets say that the first person is offered the 7c as the first card and opts to pass it he puts a quarter in the pot and the next person is offered the 7c, if he keeps it the top card on the deck is then given to the person who passed and then the next card is offered to the third person in the rotation. The action rotates between rounds, so on the second go round the person two seats to the left of the dealer gets the first option on the next card.


    BMWguy we play a game like you mentioned above with 3 cards up and you can buy one of them. We call it Walmart, the card furthest from the stack is .25, the second card is .50 and the card closest to the stack of cards is $1, and if you take a down card from the stack its free (but we have recently started taxing the free card progressively as well free,.25,.50,$1). First person gets the option of what card they want, if they take one of the up cards the two remaining are then slid to the end and the next up card is flipped from the top of the deck and is put in the $1 slot.
     
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    Last edited: May 16, 2006
  6. Slagar

    Slagar Well-Known Member

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  7. Q10 soooted

    Q10 soooted Well-Known Member

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    A good game we got from the internet that's proven to be a winner is 3-5-7

    All players get 3 cards, 3's are wild. Guts style stand or drop.
    If all drop, reante. If more than 1 player stands they compare hands (don't show anyone else) with loser matching pot and winner taking pot.
    If only one player stands they get a leg/chit. When you get 3 chits (might do 2 instead of 3) you take the pot and the game ends.

    Everyone gets 2 more cards (now you have 5), 5's are wild. Same guts stand/drop.

    Everyone gets 2 more cards (now you have 7), 7's are wild. Same guts stand/drop.

    Shuffle, deal 3 card hands, rinse, repeat. We also played $2 in - $2 out where it wasn't a pot matching game and instead you took a set amount from the pot and had to match a set amount.

    Added rule - If a player ever gets a 3, 5, 7 in their hand of 3 they take the pot & the game is over.
     
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  8. Magus 23

    Magus 23 Well-Known Member

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    Indian Poker

    I'll tell ya -- as silly as it sounds, we play at least one game of Indian Poker per night. Not required, just force of habit; someone's always willing to call it at least once (though you don't want to do it a lot).

    It's a really good exercise in reading your opponents (and there's a real thrill in getting someone to fold a King).

    Sort of a palate-cleanser.
     
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  9. Bhudio

    Bhudio Well-Known Member

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    Re: Indian Poker

    Frankenstien:
    5 card draw
    Hands still in play must beat the Frankenstien, which consists of the best 5 card hand made from those that were "drawn" away. If players cannot beat the Frankenstien hand, all money bet into the pot stays there and another hand resumes until a player can win.

    Crazy....crazy big pots sometimes. Alright most of the time.
     
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  10. hachkc

    hachkc Well-Known Member

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    I've played a variation of this that's similar without the wild cards options (bad, evil things). Also, you can sort of check/call. Anyone that dropped out (checked) prior to someone declaring they are in (bet) gets the option to redeclare in (call). As soon as someone declares in, you either have to go in (call) or drop out (fold). There isn't any additional betting over the initial ante.

    1. Ante.
    2. Get dealt 3 cards, declare whether you are in or out. If 2 or more are in, best 3 card hand wins (no flushes or str8s) and gets a chip.
    4. Get dealt 2 more cards, declare whether you are in or out. If 2 or more are in, best low hand wins (flushes and str8s don't hurt) and gets a chip.
    5. Get deal 2 more cards, declare whether you are in or out. If 2 or more are in, best 5 card high hand wins and gets a chip.
    6. Start over with 3 cards till someone wins 3 hands.
     
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  11. Jambine

    Jambine Creativity Alliance

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    We sometimes play a bastardized 6 card stud version of Pineapple.

    Deal 2 down & 1 up (then the 1st betting round)
    Deal 2nd up card (then the 2nd betting round)
    DISCARD ONE OF YOUR DOWN CARDS
    Deal 3rd up card (then the 3rd betting round)
    Deal 4th up card (then the 4th betting round)
    Deal the last card DOWN, and a final betting round.

    BTW, this game generates some VERY big pots, with the extra card and 5 betting rounds.
     
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  12. Quads

    Quads Creativity Alliance

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    Eucher.
    $5 / trick
    Race to 10 for $50
     
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  13. Magus 23

    Magus 23 Well-Known Member

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    Crisscross (or Iron Cross).

    First time we played, a got a full house on the last (center) card. And just did it again last game. For 90 percent of my games, I like to shy away from "gimmicks," but any game that treats me this well has to be picked at least once a night.
     
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  14. Matthew

    Matthew Super Moderator
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    Euchre

    per trick or per point?

    pay for being Euchred?

    pay to try it alone?
     
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  15. Quads

    Quads Creativity Alliance

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    Depends on the bankroll I guess.
     
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  16. bmwguy525

    bmwguy525 Faux Clay Nation

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    We started playing this one a few games ago and it's quickly become a favorite in our group! If anyone doesn't know this one, here's a little tutorial I made up (how we play it anyways)

    BINGO

    It's a point system where each card is at face value, faces are 10, aces are 11 AND 1. It's a HiLo split pot at the end, where the highest points and the lowest points split the pot. Fun part is that Aces swing, so if you are lucky enough to get 3 or all 4 aces in your hand, you're likely to scoop. However, if one person discards all of his 5 cards before the last round of betting, the whole pot is automatically won in his favor.

    Every player is dealt 5 cards face down. Then 5 seperate sets of 2 cards are laid face down as community cards. A round of betting occurs after you get your cards. The first set of 2 cards is then flipped face up. Whoever has either of the 2 cards in their hand must discard those cards face up in front of them, therefore the points of those cards is deducted from the player's hand. After that, there's a round of betting again and then the next set of cards is flipped over. This continues until all five sets are flipped over. If no one has BINGOd out yet, there is one more round of betting. After that point you can either declare for high, low, or pig, or you can let cards speak. Our group plays declare.

    As an example, if our hand is AJ443 our total starting points would be 33. Not too great of a starting hand, as usually the highest point total in a 7 person game would end at around 32-38. If the first 2 community cards turned up are King/4, we drop both of our 4s face up and our total points drops to 25. If we decide to stick around to try to drop our Jack, it would be a huge drop because we would make a 4 low and that's pretty good. So say the next 2 cards turned up are 7/King. Now since the first 2 had a King in it, the new King won't do anything because the other Kings should have been dropped already. Another round of betting occurs after the 7s are dropped. Since we play these kind of games for low stakes, I'd probably hang one more time to try to drop the J. The third set reveals a Jack/2. That's huge, we drop our Jack and anyone who had a 2 now loses that 2, decreasing his probability of a low. We are definitely hanging around now with our 4 low, because if we catch a 3 we have the 1-low, and if we catch the A our 3-low is good because the 2 and A are gone, which is good unless someone BINGOs out. Even if we don't catch a 3 our 4-low will hold for the low most of the time.

    If you guys have a fun group of players who likes to take a break from serious poker and play good gambling card games, you have to pick this one up. It's great :happy:
     
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    Last edited: Jul 28, 2006
  17. hachkc

    hachkc Well-Known Member

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    We play a very similar game called Scoop. You only get 4 cards, card turned up 1 at a time and you need to declare BEFORE the last card is turned up. If you dispose of all 4 cards, then you Scoop the pot.
     
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  18. pryan67

    pryan67 Well-Known Member

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    Black Mariah


    7 card stud game


    low spade in the hole splits the pot

    Queen of spades shows, hand is dead...everyone still in the hand reantes and another deal...if you have the Qs in the hole, you can kill the pot at any time up until the first river card is dealt


    if you fold at any point, you're out for the entire round


    I've got others, but they're VERY politically incorrect
     
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  19. 2_hotty

    2_hotty Well-Known Member

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    We play Black Mariah but never used the option to kill the round before a board card hits if youhave teh Qs in the whole. I like that. Sometimes we play either black Queen, not just the Qs.

    Progressive jacks or better, trips to win, two legged. Starts at Jacks or better, then Q's, K's and A's or better, then recycles back to Jacks. Trips or better to win, to get a leg. If you fold at any time, you're out for the entire game. Two legs win.

    Hostorically, this game is either over in 3 hands, or is the biggest pot of the night.
     
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  20. Q10 soooted

    Q10 soooted Well-Known Member

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    Quoting an old post...but when we play bingo Aces are 1/15 instead of 1/11. It obviously makes Aces VERY powerful, but also offsets some of the inherant advantage of going low. If someone loses 3-4 cards early they can keep maxxing the pot (like the low hand of 7/27, 2/22, etc). Having Aces more valuable to high will keep people in and provide more scoop possibilities with a little luck
     
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