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How to run a proper cash game? *Update* please check my rules page 2!

Discussion in 'Cash Game / Ring Game Advice' started by Vince, Jul 8, 2008.

  1. Vince

    Vince Faux Clay Nation

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    So we're going to run or very first cash homegame on thurday.

    I don't have my cash set yet, but I will bring my faux in, they will work I think.

    My fried said "We can use my dice" "nope, we can't" I replied.

    5 denom, 100 chips each.. :razz:

    anyway, that's the problem.

    How do you cash handle the cashing in and out?

    You got a cashier? who provides the change?

    I thought someone brings a cashier (at best a lockable one) and the guy with the table at whose house we run the game provides the change since he keeps it in the end.

    And don't have a real clue how to run it properly.
     
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    Last edited: Jul 9, 2008
  2. hod

    hod Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Different folks will have different ways of doing it. However, I would think that most will have one constant rule - one person and one person only is responsible for taking money, distributing chips, collecting chips and paying out money at the end. So if there's any screw ups...
     
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  3. ontheuptick

    ontheuptick Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    If you are the one supplying the chips, then you should probably be the one doing the cashing in and out.
     
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  4. Vince

    Vince Faux Clay Nation

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    very good. Actually it's pretty obvious that I will provide the chips, right? I mean, as a chiptalker...
    :)

    would it make sense that let's say every regular player provides liek $5 to make change for the cashier?
    So the responsible person doesn't have to "pay" for the change alone.
     
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  5. wafflestomper

    wafflestomper Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Agreed. The person in charge of the chips and money should be one of those OCD types. Almost annoying about it. Otherwise, you'll come up short. We actually came up $40 over once... Weird.

    I often am the cash guy, and I know that if we come up short, I'm expected to make up the difference. It makes the person a lot more likely to do it correctly. One guy that has done it before brings around an old cigar box and just keeps it with him and the chip box right next to him as well. He had over $2000 in there and there were no issues at the end of the night...
     
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  6. abby99

    abby99 Admin / Chip Magpie
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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Ditto that. This duty, including providing the change bank, is usually handled by the host in the games around here. The exception is when a side game springs up as people bust out of a tournament, in which case one of the players assumes the banking responsibility.

    Whenever chips and money are exchanged, both should be counted twice.

    Although we don't use a locking cash box, both the cash and the chips are under the control of the banker.
     
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  7. Felix

    Felix Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Thats how we do it, too.
    If i host a cash game, The player who wants to get chips gives me the money.
    I put it in a box and give the correct amount of chips to him.
    If someone wants to cash out, he hands me his chips over and says how much they're worth in cash. I count them too and give him the cash and put the chips away to the other chips. They should be stored in a box.

    You should always be careful that you don't get your own chips mixed up with the ones that you give out/take from another person while you are acting as the cashier!
     
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  8. Felix

    Felix Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Regarding the change, just tell your players to bring some coins and 5€ bills. Than there shouldn't be too big problems. My regulars mostly know that, but from time to time someone pops up with a 50€ bill and no change.
    If we are short on coins and somebody wants to cash out the person can fill up his chips to a working amount.
    If he has got 19.70€ in Chips and there is only a 20€ bill in the pot, he just adds 30c in coins to the chips he giving back and gets the 20€ bill. The extra 30c go into the pot and everything is fine.
     
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  9. MasterBrewer

    MasterBrewer Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    This is absolutely a MUST in my opinion. If you are going to be the one taking responsibility for the bank, you must make sure that only you are the one with access to the money/chips.

    Also, the idea to count/recount every outgoing/incoming stack is very good as well. Just because someone tells you they have $381 in chips doesn't make it true. People can easily miscount (accidentally or purposely).

    As far as providing the change goes... if I know I'm going to be the bank at a poker game I might make a quick trip to the bank or grocery store and get a bunch of 1 and 5 dollar bills prior to the game. This way you don't have to depend on anyone else to bring change.
     
    #9
  10. whataboutj

    whataboutj TAG extrodinare

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    I agree with everything already stated:
    • 1 person handles the banker duties - takes cash, gives chips, cashes people out
    • Usually the host but if the host but doesnt need to be
    • both the player and banker should count the chips & cash when cashing in and out
    As for change -- just treat it like a cash drawer in a retail store. Bring a certain amount in change (coins, $1,$5, etc) and know how much you start with. Probably $30-$50 is sufficient (obviously the numbers change based on the buy in for your game). After you are done cashing out count down your "drawer". As long as you have the amount you started with you are golden like grahams :)
     
    #10
  11. abby99

    abby99 Admin / Chip Magpie
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    Re: How to run a proper cash game? Advice needed on cashing in/out

    The host doesn't need to provide a separate bank of change if he/she buys in with small bills (and some coins if appropriate to the game).
     
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  12. hod

    hod Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    When I'm hosting generally that's what I do, buy in with shrapnel and then there's plenty for cashing out people later on.
     
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  13. mrcashflow

    mrcashflow Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    As the bank, I assume the responsibility of buying in with small bills at the start of my session. I prefer to not leave it up to other players to remember. At the end of the night, I cash out with the small bills usually which means I have them available for next game. Also, our groups don't hassle with coins. We simply round up or down or let the host cash out for a couple extra dollars.
     
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  14. mirageII

    mirageII Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Here are some tips (what we do is in brackets)

    Your house, your chips, your rules.

    You keep the chips in a chip case near you and always in sight. Someone gives you money, you give them the equivalent value in chips (we put the cash in the case). When cashing out they give you chips, you give them money to the value of the chips.

    Q. Is your game Limit or No Limit?
    A. if Limit poker set a minimum buy-in (£5)
    if No Limit set a minimum (£5) and a maximum (£20)

    Insist that re-buys are in multiple of a pound/euro/dollar etc. Nothing worse than some git re-buying for 27p. :wink: Making it £5 simplyfies things (just give them 5 x£1chips)

    Have some chips set up in stacks of the min buyin
    e.g. 10/20 limit game

    Each player gets (£5) to start
    20 x 5p (red)
    20 x 20p (yellow)

    Anyone buying in for more than £5 just gets £1 (grey) chips or £5 orange chips.

    £10 add 5x£1
    £20 add 5x£1 + 2x£5

    As these are fixed limits the grey and orange chips wont play but are easier to cash in later. With 5 players there will still be 200 (red and yellow) chips in play.

    In a no limit game the higher value chips will play.

    Ensure you have a list of house rules and a copy of roberts rules available.

    House rules should include:

    Don't splash the pot. Place bets neatly in front of you.
    Going South is not permitted (Taking money off the table or leaving the table and re-joining on the same night with less money than they left with)

    If you will get upset when someone wins a big pot then heads for home with all the money add a house rule that "Hit & Run" is bad etiquette.

    (The best place to learn about running a home game is www.HomePokerTourney.com ) They have printable rules and schedules too.

    just a thought

    Edit: Oh yeah.... don't forget to enjoy the game too :)

    mirageII
     
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  15. Freelancer72

    Freelancer72 Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    i write down all buy-ins on a stick-it note or sheet of paper, just in case i run into some sort of discrepancy at the end of the night. haven't had one yet.
     
    #15
  16. Vince

    Vince Faux Clay Nation

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    You guys rock, thanks so much for your input.
    :)
     
    #16
  17. Jonah 99

    Jonah 99 Well-Known Member

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    Re: How to run a proper cash game? Advice needed on cashing in/out

    Another tip,

    If someone is cashing out early, have everyone who is staying give you a ballpark figure for what they have in front of them, then double check the cash to ensure there is enough to cash them out.

    This will help keep everything in sync, as people come and go.

    Basically try to make sure the chips in play and the cash in hand balance out everytime you cashout or process a buy-in/re-buy, this doesn't need to be exact untill the end of the night but it'll help to keep a rough running total.

    This will also help you track down when a discrepency occured if you are off at the end of the night.
     
    #17
  18. Vince

    Vince Faux Clay Nation

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    Game Rules:

    So I made some short rules, please check if I missed something important:

    Raises have to be announced. Unannounced raises count as a call.

    Chips place in front of your cards count as a blind bet/call.
    (We got some guys that like to play with their chips out on the table and sometimes leave stacks there so you always have to ask "is that a bet/call?")

    Splashin' the pot: chips splashed in the pot doens't count as a legal action. The chips are lost and stay in the pot.

    acting out of turn:
    call oot: call counts, no raise possible
    bet oot: no action, chips have to go back (usefull info for prior players)
    raise oot: same thing
    folding oot: ?one Big blind panelty in the current pot? (not sure here )

    No string bets, first stack placed counts

    No slow rolling, 3 big blind panelty directly to the other in the pot involved player(s)

    No dealer peaking, the dealer is not allowed to peak under the community cards before he places them in the middle (unethical)

    Cash rules:

    Only the cashier is allowed to cash in and cash out chips

    minimum buy in 5€, max 15€ (NL10)

    Buy in will be written down

    Buy in should be matching and in small bills/coins

    Rebuys possible at at least 10% buy in size, minimun 1€

    Ethics:

    No going south

    No hit and run, a player has to at least finish the current round/orbit.



    That what I got so far plus Roberts rules.
     
    #18
  19. Sneds

    Sneds Well-Known Member

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    In my game if it's an obvious raise, such as it's £1 to call and he places 5 x £1 down, then it's a raise. However, if the guy puts down 1 x £5 intending to raise, but doesn't announce it - as it's only one chip that means it's a call.

    I always say to people verbally declare your action to avoid any problems here, but I play if there is more than one chip placed down then it's a raise (I believe that how my local casinos play too)

    I wouldn't go too OTT on this, I mean at the end of the day - these guys will probably be your friends and people do dumb things all the time. Maybe try and let a few slide, and then if there is one guy who repeatedly acts out of turn or splashes the pot then come in with these rules.

    You want to remember that it's a bunch of guys socialising and having fun. Even a casino will give warnings before punishments and I think you'll want to be a bit more leniant in your home games.

    Remember the rules, but have fun!!


    Lol, sometimes it's worth 3 big blinds to see the guys face... I'm a serial slow roller with friends, although I think it would get me in too much trouble in a casino :wink:


    Also, with regards to the pot having change etc - nobody really buys in with coins in our games - it's all notes. obviously people need to cash out weird amount, but if it's at the end of the night, we usually go all in with all our change and it usually amount to the spare £10 note that we have left in the pot.

    If somebody goes early, they usually just leave the spare change or they use some of their own change to make total amount into a note. I wouldn't make a big deal out of it.

    If somebody is REALLY bothered about getting that extra £0.70 from his stack, then he's probably too nitty to play with anyway :laugh:
     
    #19
  20. Vince

    Vince Faux Clay Nation

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    No, I disagree here. It's not about the money itself, it's about "my poker bankroll" as you will.
    I don't mind tipping you some money since among my friends we loan and borrow money all the time BUT I#d like to take it serious when it comes to poker.

    Yeah, I shouldn't do the penatly on folding out of turn. But they should be still working I think.
    Just for the case there might be trouble you have it black on white.

    Also I like the slow roll penalty, I think that's really really bad etiquette.
     
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