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Originally Posted by nianticcardplayer The one question I do have is when I am making the layer with the other colors (edge spots) how are you guys getting the slanted style edges on some of the marks on the ring? I have looked at the transform---> scale and I can't find a way to take the rectangle and make it a trapazoid shape? That is probably my biggest problem in getting this done. |
Transform > Perspective will make a trapezoid.
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Yeah those are my thoughts exactly but I keep having issues getting things striaght and lined up and at least looking correct. I just don't have that steady art hand at all. I am trying to tweek a few things and I have a couple of different styles that I want to try and hopefully get some good input on. I hope to have the evening free tonight so I can really get some things put together.
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If you make a rectangle for an edge spot in a new layer, go to Select All. Choose the move tool (top right of tool box). In the top tool bar, you'll see a series of different shaped rectangles. Those are for aligning your layer in the center (or justified right or left) of the canvas. Each layer can be aligned. Do both vertical align center and horizontal align center to get your inlay in the middle of your canvas.
Also, when making multiple edgespots, one thing you can do is say, make a rectangle (in a new layer) and use the vertical align to put it at 12 o'clock on your chip body. Duplicate the layer. Then drag the new edgespot to 6 o'clock on your chip body. Link the edgespot layers, then merge linked. Duplicate layer. On the new layer, do edit > transform > rotate. It makes two new edgespots, and by duplicating the layer, the new edgespots are already aligned, they just need to be rotated into place.
[Duplicate layer and merge linked commands can be found in the layers palette]