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Old 05-31-2008, 12:24 PM
Felt Lizard's Avatar
Felt Lizard Felt Lizard is offline
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T1000 breakdown advice

About to buy another tourney set, and want to make sure I'm running an optimum set up.

T1000 tourney. 10 seats. 1 Rebuy.

Starting Stack:

10 x T1
13 x T5
5 x T25
3 x T100
1 x T500

32 chips = T1000

(I like at least 30 chips to start. Personal preference. Actually, I'd prefer 40, but I'm no mathhammer)

I have 500 chips at:
100 x T1
200 x T5
100 x T25
75 x T100
25 x T500

Am I in the right neighborhood here? Tweaks?


Thanks in advance.
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Old 05-31-2008, 12:32 PM
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Re: T1000 breakdown advice

Personally, I'd forget about the T1 chip and give out 20xT5, 16xT25, and 5xT100. But if you're sold on keeping the T1 in the set, what you have proposed looks fine to me.
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Old 05-31-2008, 12:39 PM
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Felt Lizard Felt Lizard is offline
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Re: T1000 breakdown advice

Thanks!

I like that your option boosts the starting stack to 41 chips.

What would the blind structure look like?

Would the T5's become obsolete in short order?

Do you think T500 chips are necessary at all?

How would you break down the 500 chip set to accomodate 10 players and the 1 rebuy?
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Old 05-31-2008, 12:53 PM
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Re: T1000 breakdown advice

Here's what I use for my T1,500 tourney:

5/10
10/20
15/30
20/40
25/50
30/60
40/80
50/100
75/150
100/200
150/300
200/400
250/500 (we've made it to this level once...)
300/600
400/800
500/1000
600/1200
800/1600

I don't do re-buys, but if everyone in your game re-buys once you can expect it to last a little longer. I'd get the following (I'm sure there will be plenty of other suggestions too ):

200 x T5
200 x T25
180 x T100
20 x T500 (for rebuys)

Of course a lot of variables can come into play that would change the breakdown: do you want to accommodate more/fewer players, do you want the set to be more versatile (T1000, T5000, and maybe even T5000?). There's a lot to consider.
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And shepherds we shall be, for Thee, my Lord, for Thee.
Power hath descended forth from Thy hand,
That our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee,
And teeming with souls shall it ever be.
In nomine Patri, et Fili, Spiritus Sancti.
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Old 05-31-2008, 03:06 PM
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Re: T1000 breakdown advice

Quote:
Originally Posted by links_slayer View Post
Personally, I'd forget about the T1 chip and give out 20xT5, 16xT25, and 5xT100. But if you're sold on keeping the T1 in the set, what you have proposed looks fine to me.
I agree with Link and his blinds schedule.
  • I don't think you should have more than 3 different chip denominations on the table at one time.
  • I like 40 or more chips in a starting stack
  • Links very gradual blinds schedule means you don't need the T1 chip
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Old 05-31-2008, 03:18 PM
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Re: T1000 breakdown advice

for my T1000:

20x5
20x25
4x100

works very good.
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Old 05-31-2008, 03:35 PM
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Felt Lizard Felt Lizard is offline
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Re: T1000 breakdown advice

Solid.

I love the fewer denoms and the greater starting stacks.

It's weird, I looked over the breakdown articles here and on HPT, and they don't mention the preference for only 3 denoms. I realize the articles were written a while ago.

Maybe the game has matured since they were written?

Links, I forgot to mention that I shoot for a 2 to 2.5 hour tourney. Would that need a change to the blind structure? Or just shorten the levels?
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Old 05-31-2008, 04:03 PM
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Re: T1000 breakdown advice

10 minute blinds should get you done in 2.5 hours with no problem. You should probably put a time limit for decision making on a hand to keep things moving. 10 minutes is a short blind level and you want to see as many hands as possible in that blind level
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Old 05-31-2008, 04:30 PM
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Felt Lizard Felt Lizard is offline
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Re: T1000 breakdown advice

Gracias Pinkie!

We're going to lay down two back-to-back 10 mans tonight.


There will be chips.
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Old 05-31-2008, 04:46 PM
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Re: T1000 breakdown advice

Quote:
Originally Posted by Felt Lizard View Post
Links, I forgot to mention that I shoot for a 2 to 2.5 hour tourney. Would that need a change to the blind structure? Or just shorten the levels?
Probably both. Using 20 minute levels (the minimum length I like) with the blind schedule I proposed earlier will only put you at the 40/80 level after 2 hours and 20 minutes and that's excluding any breaks (should you choose to have any).

Your tourney might quickly become a shove-fest with such short levels. But if that's alright with everyone you play with, go for it.

5/10
10/20
15/30
25/50
50/75
75/150
100/200
200/400
300/600
400/800
500/1000

With 15 minute levels and no breaks the above should work. It's pretty aggressive (IMO) but putting a time limit on a tourney warrants it.
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And shepherds we shall be, for Thee, my Lord, for Thee.
Power hath descended forth from Thy hand,
That our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee,
And teeming with souls shall it ever be.
In nomine Patri, et Fili, Spiritus Sancti.
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