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Originally Posted by hachkc By that I mean, if you are doing rebuys you should also do add-ons so the folks that didn't bust out but are short stacked don't feel shorted. Assume you can rebuy T1000 for $20, maybe offer 2 add-on types such as T500 for $10 or T1000 for $20. Allow the short stacks to add enough chips to be ahead of the rebuyer's.
Also, I think the rebuy money should be spread evenly amongst all paid spots. I played in a 31-man tournament with rebuys/add-ons where just about everyone did the add-on/rebuy option so I was basically forced to do it also as I was done to about 1/2 my starting stack. Apparently, the rebuy money only went to 1st thru 3rd. I placed 5th (first money spot) and lost $10 because the $40 I won didn't cover my buyin + add-on; I think first paid between $650-$750. |
You bring up a good point and I ran into that quite a bit with the short stacks. One thing I dislike about the rebuys is that the last couple of hands before the rebuy period ends become all-in fests while the short stacks try to go broke. I should clarify that I used to only allow rebuys on a bustout. I had a couple of times where we'd get multiple all-ins on the last hand and sure enough, someone winds up with 100 or 200 left when the dust clears. Meanwhile, the shorter stacks that busted are now back up to the full 1500 after a rebuy.
Going forward, I'm going to allow rebuys below a certain chip count, not just bust. This should help prevent that problem. I don't particularly like add-ons. We've used them before when we play a longer game and are looking for a big pot. My problem with them is, at least with my group, you're practically compelled to do the add-on because everyone else does it.
I've never heard of a structure where rebuy money doesn't go into the full prize pool. That's crazy!